[Hamara-devel] Space Station 13 remake - game
shirish
shirish at hamaralinux.org
Fri May 29 18:11:32 BST 2015
at bottom :-
On 05/26/2015 11:49 PM, Vikas Tara wrote:
> On 25/05/15 10:46, shirish wrote:
>> Hi all,
>> This is once a proprietary, now FOSS game :-
>>
>> http://spacestation13.com/about-2/
>>
>> https://github.com/ss13remake/ss13remake
>>
>> The sprites are not the same as are seen as screenshots, there are
>> place-holder sprites but will community engagement to do better.
>>
>> People could use gimp, krita and blender to make the sprites and make
>> the game good as well.
>
> I think You would do very well in increasing the size of the community -
> by publicising some of these projects in a more official "Hamara" capacity.
Sure. My only query is when we should do that and where, the blogs, the
wiki, videos or all of them? This also does remind me that there are
quite a few TED talks on gaming and possibly positive engagements with
gaming, learning that could be used when we decide to work with teachers
and schools. I would explore and share a list of videos that we could
show to teachers, discuss and see what they think of that in their own
schools before introducing gaming in their schools.
Such Videos would also be useful to engage with parents as well in
PTA's. Just like elsewhere in the world, at least in the more affluent
schools you do have PTA's once a month or once in 3 months.
I have re-connected with couple of teachers I know in couple of affluent
schools in Pune and would be meeting with them over the week-end to know
a bit of their processes now, their issues as well as how do we engage
with them using what can be known.
I probably would be able to prepare a somewhat longer note on Monday or
Tuesday which probably would either have ideas or questions or both for
people to look at and see how do we proceed with what is known.
> Keep all of this in your back pocked, once the debian base is out, we
> should be looking at packaging / promoting FOSS projects like the above.
Don't worry, there are plenty of such FOSS projects out there. This was
just an example and then again we haven't really explored it at all
which will require some serious game-time and perhaps some debugging
time as well (possibly) Debianization would be a long way before all
niggles are fixed and we know what other libraries would need to be
packaged first before the game itself can be packaged. :)
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--
Regards,
Shirish Agarwal,
Community Lead,
Hamaralinux.org
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